I've ported the ADB tool which is usually running on development machine to Android. I've wrapped some common functions that I'm using from shell into a minimal mobile UI. Some of the features the tool currently has

Apple Worm and Cannon

Apple Worm and Cannon - Godot game

This is a minimalist causal game that I've created using the Godot engine. It's a 2D game with some simple physics. I've spent most of the time on creating the graphics assets and only minimal time to do the actual coding.


Voice changing app


Snowfall simulation that uses the SYSTEM_ALERT_WINDOW permission to draw over other apps. The app uses